Naturally, you have to pare way back for a home setup. It’s the nearest thing you’ll find to a real race car, per your butt-dyno. Professional drivers and teams use hydraulic platform rigs capable of generating up to 2 Gs, like the multi-million dollar Dallara units in Indianapolis and Italy (to the tune of $12,000 per daily rental). The goal with any racing sim is realism and the hardest thing to simulate is the sensation of torque and G-forces. Those opportunities are few and far between now, so the closest analog is a simulator setup. I skirted the lack of means, for a while working as an automotive journalist in the Before Times afforded ample seat time in often unobtainable cars at iconic race tracks around the world. ![]() While racing is arguably the only sport in which an abundance of the former can help overcome the lack of the latter - many race series require amateur “gentleman” drivers with endless coffers willing to bankroll a season - an imminent financial windfall is unlikely. Despite my deep passion and ambition, two things preclude me from becoming a race car driver: a pile of money and innate talent.
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